![]() ![]() There's no indication when the console needs to be rotated other than the timer, so it's easy to forget about. Shake It is the cause of many of our testsolver's early mistakes. A timer counts up from 0, and when the timer is between two numbers, the console needs to be rotated five times in any direction, which resets the timer. Shake It is what KTaNE refers to as a "needy" module: it poses a recurring hazard and cannot be fixed. Indicators of this would be the Gravity Sensor flashing red, as well as beeping being twice as fast. Instead, when the gravity sensor faces a certain direction, the timer counts down twice as fast.Īlthough the manual can be used to figure out which side the Gravity Sensor shouldn't be pointed at, in practice, it's easier to just rotate when the timer counts down twice as fast. ![]() The Gravity Sensor occupies a space a module would normally occupy, but cannot be fixed. One strategy testsolvers used was to take screenshots of the more complicated parts of the manual early on in the game to send to their teammates. Two opposite sides of the console have the manual, but the gimmick is that the section controls for one side of the manual control the other side. Here is a description of the several parts of the game, and some notes about each one: Console Repair Manual
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